2019년 4월 29일 월요일

Simple Modeling

Shapes for the object of media Facade

SHAPE 01



SHAPE 02



SHAPE 03



SHAPE 04



SHAPE 05



SHAPE 06




2019년 4월 22일 월요일

AR Media Facade_Modeling

Exploring modelling shape for my Facade object

Could not find an interesting design for the object for the facade, so I tried to find interesting objects from nature. So I looked up for images of 'Tree, Cave, Cell, Landscape'. 

Although looking at images I thought I needed to understand more about trees so I tried to sketch some parts of the tree to understand trees.




Could not find the right model for my media facade object but tried to model some objects with 3Ds max.



2019년 4월 15일 월요일

TouchDesigner_Trace movments

This week I have done an experiment with depth Camera using Kinect. In the program 'TouchDesigner' I could track the positions and use particle effect to visualize the tracked motions.

It gave me an insight into how to express past movements and a chance to try the program 'TouchDesigner'. But while I was using 'TouchDesigner' I had difficulty to control the various effects cause of my lack of backgrounds of coding.

Here is the result of 'TouchDesigner' this week.


2019년 4월 8일 월요일

Rolling shutter Effect Experiment

Experiments to understand the Rolling Shutter Effect.

Rolling Shutter Effect is a visual effect to understand that not all parts of the image of the video are recorded at exactly the same instant. So it makes a unique pattern with the distortion of the object that is moving.

Experiment 1 :
Frame per sec :60
Shutterspeed   :10000



Experiment 2 :
Frame per sec :120
Shutterspeed   :10000



Experiment 3 :
1 Second -> 10 Second

2019년 4월 1일 월요일

Media Facade_2 & Project




In 3Ds max, Break and form to make the particles.
In After Effect, Track Matte, RSMB (Blur), Bezier Warp to give Blur to the particles and import videos to each side.




Final Project

Express time in digital effects. Using Light, Optical illusion and distortion. Rolling Shutter Effect )
Here are some of the experiments that I have done to find how to express time.