2019년 6월 3일 월요일

1920x1080 ShadowRender

Rendering 1920x1080 / 24frame / 20sec Video for the shadow movement. Tried different textures but the textures seemed too flat.


 So change the background with Vray Grass and the plan to dirt Texture and made a dirt bump map using photoshop.








Rendering 480 frames took about 40hours. It is rendering and the render will end on Tuesday.



2019년 5월 27일 월요일

Cloud & Shadow Render Version2


This week I have made a bigger cloud for the BLISS exhibition. Before exporting the model I deleted some lines to make the model more simple.







 After making the cloud model I had made a scene of the shadow animation. I have imported texture and bump map to the plan. Next week I am planning to export the animation with the right resolution with the screen monitor.





2019년 5월 20일 월요일

Cloud Shadow Render


Shadow Renders(Prototypes) for the bottom of the Projection mapping

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New 3D Models for the Zoetrope - Thesis Blog


2019년 4월 29일 월요일

Simple Modeling

Shapes for the object of media Facade

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